mw. dr. J.I.L. Veugen
My lectures are on digital media (including history of); trans-, inter- and intramediality and comparative art studies, with a special interest in computer games.
I'm chair of the BA Education Committee of Art and Culture and coordinator of the Media track in the Media, Art, Design and Architecture (MKDA) BA.
I'm a member of the Association for Computing Machinery (ACM), Digital Games Research Association (and Digra Dutch Chapter),stichting IVMV Instituut voor Maatschappelijke Verbeelding, Women in Games, and Serious Games Group.
I peer review articles especially on games (comparative) and I am a committee member and reviewer for IADIS International Association for Development of the Information Society Games and Entertainment Technologies, Interfaces and Human Computer Interaction and Advances in Computer-Human Interaction.
My research focuses on computer games as a narrative medium. How do games tell stories? And how does this differ from the way films and books do? In the past years transmedia storytelling involving (alternate reality) games has become very much a part of my research as have complex narratives (at the moment especially in TV-series).
Research interests: computer games and trans-, inter-, intra, and cross-mediality; complex narratives, history and computer games; affect/emotion and computer games; immersion and computer games; gender and computer games; education and computer games.
In 2015-16 Maxime Durand Ubisoft's in-house historian (assassin's creed ) gave a graduate workshop and lecture which can still be accessed through the VU website (requires Silverlight).
In 2016-2017 I will be teaching the following classes:
courses marked with an (E) are taught in English.
See my résumé for the BA & MA classes I have taught in the past.