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At the moment I'm a lecturer at the faculty of Artsexternal link of the Vrije Universiteitexternal link in Amsterdam, department Art and Culture:

mw. drs J.I.L. Veugen
Faculteit der Letteren
kamer 9A-32
De Boelelaan 1105
1081 HV Amsterdam
phone: +31 20 5986431
fax:      +31 84 7511785
e-mail: jil.veugen@let.vu.nl (mo-thu)

My lectures are on digital media (including history of); inter- and intramediality and comparative art studies, with a special interest in computer games.

I'm secretary to the chair of Comparative Arts and Media Studies, coordinator of the BA, member of the Arts and Culture Education Committee and ICT expert & contact for Comparative Arts and Media Studies.

I'm also a member of the Association for Computing Machinery (ACM), Digital Games Research Association (and Digra Dutch Chapter), Vrouwen ICT en Onderwijs (VICTO; Women ICT and Education), Serious Games Group, Game2Learn and Spiegelbeeld.

Research

I'm working on my Phd in which I will investigate how the diegetic world of computer adventure games is constructed and how this differs from other media. Now that the work progresses I have shifted more to the inter- and intramediality aspects of adventure games.

Research interests: affect/emotion and computer games, immersion and computer games, gender and computer games, education and computer games cross-, inter- and intramediality.

Classes

In 09-10 I will be teaching the following classes:

  • Remediation (and Participatory Fandom), BA 3rd year (E). Part of the minor Re-mix. 
  • Analysing Interactive Narratives and Computer Games, BA 3rd year (E). Part of the speciality Comparative Media Studies.
  • Comparative Media Studies, BA 3rd year (E). Main course of the speciality Comparative Media Studies.
  • Media History 2B, BA 2nd year (E)
  • Visual Semiotics, BA 1st year

courses marked with an (E) are taught in English.

See my résumé for the BA & MA classes I have taught in the past.

Supervision

Current

  • Annelies Oers; master thesis on game localization.
  • Marinda Verhoeven; master thesis on the reception of desk top publishing by Dutch graphic designers after the introduction of the personal computer.
  • Linda Breckle; master thesis on gender designed web pages.
  • Aaron Peterer; bachelor thesis on Karl May's Winnetou.
  • Lotte Snellenburg; bachelor thesis on Lewis Carroll's Alice in book and film.

Past

  • Terry Guijt Who Am I: de protagonist in adventure games, bachelor thesis. Diachronic overview of the depiction of the protagonist in adventure games (October 2009).
  • Natalie Vijlbrief Harry Potter and the Prisoner of Azkaban: Manipulating Time: the use of time manipulations in books and games; bachelor thesis on the use of time in Harry Potter and the Prisoner of Azkaban book, PC game and PS2 game (August 2009).
  • Irma de Vries 'Mythomagie': de kracht van de mythe in Harry Potter; bachelor thesis on the Hero-King myth in Harry Potter books and films and possible differences between both media (June 2009).
  • Celine Bode Van Micromythe naar Macromythe: R. Girard's cultuurtheorie toegepast op de films dogville, as it is in heaven en the village; bachelor thesis on Girard's theory on mimetic desire in the films mentioned (June 2009).
  • Nanda Appelman Verschilt de manier waarop geluid het genre horror ondersteunt en definieert in de computergame silent hill 2: restless dreams (2001) en de film the blair witch project (1999)? bachelor thesis on the use of sound in horror films versus horror games (March 2009).
  • Annemiek Regter Perspectief in theaterfestivalpublicaties; master thesis on the textual properties (especially perspective) of critical and promotional texts found in both traditional (popular and quality) newspapers and digital sources about Festival a/d Werf 2007 (August 2008)
  • Anne Beth Peerdemans De Movel: een nieuwe manier van lezen; bachelor thesis on the Movel a (new) digital ways of writing and reading books (August 2008)
  • Katja Afinogenova Delving into the Matter of Persuasive Film: A framework of persuasive film's analysis on the theory of persuasion and film theory; master thesis on persuasiveness and persuasive elements of/in fund-raising videos (February 2008)
  • Jessie Timmermans WWW: Welke Webstijl Werkt? Een onderzoek naar verschillende visies op webstijl; bachelor thesis on contradictions in advice given on how to write for the web (January 2008).
  • Lucy van Kleef De Volkskrant: compromis tussen de norm en het individuele karakter, een vergelijking tussen de papieren en de online versie op het gebied van vormgeving en structuur; bachelor thesis on the differences between the digital and a printed version of the newspaper De Volkskrant (October 2007)
  • Sharda Balbigond Turbo Turk en Scherpe Neger versus Succesvolle Allochtonen, effectieve websites: labelformulering en de gebruikerstevredenheid; master (doctoraal) thesis on the use of Internet page labels for utilitarian or hedonistically inclined users. (September 2007)
  • Miriam Naves Ruimte in de Da Vinci Code, een analyse van het boek in vergelijking met de film en game; bachelor thesis on the use of space and architecture in The Da Vinci Code book, film and game. (August 2007)
  • Nina van der Veer; "Alles wat je graag wilt dat men voor jou doet, doe dat dan ook voor anderen" (Matheus 7:12) master thesis on usability of Internet pages for people with impairments (May 2007)
  • Lieuwe Wijminga King Kong Goes Digital bachelor thesis on the use of special effects in the three King Kong films (August 2006)
  • Renske Wijntjes Ik zie ik zie wat jij niet ziet, een analyse van digitale reclamefilms in het Life on Board project van Volvo. Thesis in which she analyses two video adds from the Life on Board campaign by Volvo cars. (January 2006)
  • Aurelie Veltman; bachelor thesis on elements of usability in travel sites for senior citizens. (August 2005)
  • Maria de Lange Utile Dulci, een theoretisch en empirisch onderzoek naar het leereffect van educatieve software voor kunsteducatie van kinderen; thesis on the correlation between fun and learning in two educational games that teach primary school children about Art and Art History. (June 2005)
  • Postgraduate work by Joris Dormansexternal link (2004-2005)
  • Tsjerk Holtrop; Mijn twintigste eeuw Een beeldproject met vijf docenten van de opleiding Personeel & Arbeid; bachelor thesis on how to involve the audience in contemporary Art exhibitions. (December 2004)
  • Inez Hoeijmakers Is het gebruik van metaforen in web interfaces verantwoord?; thesis on the correlation between the use of metaphor or classification schemes in educational websites and their effects on learning. (December 2001)
  • Linda Mebus Webdesign, een onderzoek naar de vormgeving van websites, toegepast op de Internet Literatuurmodule Voortgezet Onderwijs; thesis on the principles of good web design applied to a Dutch educational site on the literary arts. (January 2000)
  • Sarita Dev Emoties en narrativiteit op websites; empirical study investigating reasons why people leave a site after 3 clicks. (1999)

Supervision of practical training

  • 03-04 Ellen Berenz; development of a web-based educational programme on architecture terminology.
  • 01-01 Maria de Lange; design and implementation of a commercial website.
  • 00-01 Inez Hoeijmaker; design and implementation of the website of the literary magazine de Gids.
  • 00-00 Chiem Vliegen; Huis Marseille foundation for photography, designing and implementing a relational database for the collection.
  • 00-00 Tessa de Haan; content analysis and survey of the website of the faculty of Arts.
  • 97-98 Linda Holla; Galatea website, analysis.
  • 96-97 Jaconelle Schuffelexternal link; design and implementation of the educational part of the Boijmans Van Beuningenexternal link museum website

note this list is not complete.


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