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My lectures are on digital media (including history of); inter- and intramediality
and comparative art studies,
with a special interest in computer games.
I'm secretary to the chair of Comparative Arts and Media Studies,
coordinator of the BA, member of the Arts and Culture Education Committee and ICT expert & contact for Comparative
Arts and Media Studies.
I'm also a member of the
Association for Computing Machinery (ACM),
Digital Games Research Association (and Digra
Dutch Chapter),
Vrouwen ICT en Onderwijs
(VICTO; Women ICT and Education), Serious Games Group,
Game2Learn and
Spiegelbeeld .
Research
I'm working on my Phd in which I will investigate how the
diegetic world of computer adventure games is constructed and how
this differs from other media. Now that the work progresses I have
shifted more to the inter- and intramediality aspects of adventure
games.
Research interests: affect/emotion and computer games, immersion and
computer games, gender and computer
games, education and computer games cross-, inter- and intramediality.
Classes
In 09-10 I will be teaching the following classes:
-
Remediation (and Participatory Fandom), BA 3rd year (E). Part of
the minor Re-mix.
-
Analysing Interactive Narratives and Computer Games, BA 3rd year
(E). Part of the speciality Comparative Media Studies.
-
Comparative Media Studies, BA 3rd year (E). Main course of the
speciality Comparative Media Studies.
-
Media History 2B, BA 2nd year (E)
-
Visual Semiotics, BA 1st year
courses marked with an (E) are taught in English.
See my résumé
for the BA & MA classes I have taught in the past.
Supervision
Current
- Annelies Oers; master thesis on game localization.
- Marinda Verhoeven; master thesis on the reception of desk
top publishing by Dutch graphic designers after the introduction
of the personal computer.
- Linda Breckle; master thesis on gender designed web pages.
- Aaron Peterer; bachelor thesis on Karl May's Winnetou.
- Lotte Snellenburg; bachelor thesis on Lewis Carroll's Alice
in book and film.
Past
- Terry Guijt Who Am I: de protagonist in adventure games, bachelor thesis.
Diachronic overview of the
depiction of the protagonist in adventure games (October 2009).
- Natalie Vijlbrief Harry Potter and the Prisoner of
Azkaban: Manipulating Time: the use of time manipulations in
books and games; bachelor thesis on the use of time in Harry Potter and the Prisoner of Azkaban book,
PC game and PS2 game (August 2009).
- Irma de Vries 'Mythomagie': de kracht van de mythe in
Harry Potter; bachelor thesis on the Hero-King myth in
Harry Potter books and films and possible differences between
both media (June 2009).
- Celine Bode Van Micromythe naar Macromythe: R. Girard's
cultuurtheorie toegepast op de films
dogville,
as it is in heaven
en the village; bachelor thesis on Girard's theory on mimetic
desire in the films mentioned (June 2009).
- Nanda Appelman Verschilt de manier waarop geluid het
genre horror ondersteunt en definieert in de computergame
silent
hill 2: restless dreams (2001) en de film
the blair witch
project (1999)? bachelor thesis on the use of sound
in horror films versus horror games (March 2009).
- Annemiek Regter Perspectief in
theaterfestivalpublicaties; master thesis on the textual properties
(especially perspective) of critical and promotional texts found
in both traditional (popular and quality) newspapers and digital
sources about Festival a/d Werf 2007 (August 2008)
- Anne Beth Peerdemans De Movel: een nieuwe manier van
lezen; bachelor thesis on the Movel a (new) digital ways of
writing and reading books (August 2008)
- Katja Afinogenova Delving into the Matter of Persuasive
Film: A framework of persuasive film's analysis on the theory of
persuasion and film theory; master thesis on persuasiveness and
persuasive elements of/in fund-raising videos (February 2008)
- Jessie Timmermans WWW: Welke Webstijl Werkt? Een
onderzoek naar verschillende visies op webstijl; bachelor thesis on contradictions in
advice given on how to write for the web (January 2008).
- Lucy van Kleef De Volkskrant: compromis tussen de norm en
het individuele karakter, een vergelijking tussen de papieren en
de online versie op het gebied van vormgeving en structuur; bachelor thesis on the differences between
the digital and a printed version of the newspaper De
Volkskrant (October 2007)
- Sharda Balbigond Turbo Turk en Scherpe Neger versus
Succesvolle Allochtonen, effectieve websites: labelformulering
en de gebruikerstevredenheid; master (doctoraal) thesis on the use of Internet page
labels for utilitarian or hedonistically inclined users.
(September 2007)
- Miriam Naves Ruimte in de Da Vinci Code, een analyse van
het boek in vergelijking met de film en game; bachelor
thesis on the use of space and
architecture in The Da Vinci Code book, film and game.
(August 2007)
- Nina van der Veer; "Alles wat je graag wilt dat men voor
jou doet, doe dat dan ook voor anderen" (Matheus 7:12) master thesis on usability of Internet
pages for people with impairments (May 2007)
- Lieuwe Wijminga King Kong Goes Digital bachelor
thesis on the use of special effects in the three King Kong
films (August 2006)
- Renske Wijntjes Ik zie ik zie wat jij niet ziet, een
analyse van digitale reclamefilms in het Life on Board project
van Volvo. Thesis in which she analyses
two video adds from the Life on Board campaign by Volvo cars.
(January 2006)
- Aurelie Veltman; bachelor thesis on elements of usability in
travel sites for senior citizens. (August 2005)
- Maria de Lange Utile Dulci, een theoretisch en empirisch
onderzoek naar het leereffect van educatieve software voor
kunsteducatie van kinderen; thesis on the correlation between fun
and learning in two educational games that teach primary school
children about Art and Art History. (June 2005)
- Postgraduate work by Joris Dormans
(2004-2005)
- Tsjerk Holtrop; Mijn twintigste eeuw Een
beeldproject met vijf docenten van de opleiding Personeel &
Arbeid; bachelor thesis on how to
involve the audience in contemporary Art exhibitions. (December
2004)
- Inez Hoeijmakers Is het gebruik van metaforen in web
interfaces verantwoord?; thesis on the correlation between
the use of metaphor or classification schemes in educational websites
and their effects on learning. (December 2001)
- Linda Mebus Webdesign, een onderzoek naar de vormgeving
van websites, toegepast op de Internet Literatuurmodule Voortgezet Onderwijs; thesis on the principles of good web design
applied to a Dutch educational site on the literary arts. (January
2000)
- Sarita Dev Emoties en narrativiteit op websites;
empirical study investigating reasons why people leave a site
after 3 clicks. (1999)
Supervision of practical training
- 03-04 Ellen Berenz; development of a web-based educational
programme on architecture terminology.
- 01-01 Maria de Lange; design and implementation of a
commercial website.
- 00-01 Inez Hoeijmaker; design and implementation of the
website of the literary magazine de Gids.
- 00-00 Chiem Vliegen; Huis Marseille foundation for
photography, designing and implementing a relational database
for the collection.
- 00-00 Tessa de Haan; content analysis and survey of the
website of the faculty of Arts.
- 97-98 Linda Holla; Galatea website, analysis.
- 96-97 Jaconelle
Schuffel
; design and implementation of the educational part
of the Boijmans Van Beuningen museum website
note this list is not complete.
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