Back Tab

 

Assassin's Creed II

What can I say about this game. Although there are a few quirks, I found it totally stunning. It almost became my all-time favourite and as I already mentioned I was completely hooked for a time, even playing at four in the morning when I couldn't sleep.

Storyline

The main story revolves around the animus Ezio Auditore da Firenze who lives in the Italian town of Florence in 1476 . When the game starts Desmond witnesses Ezio's birth in 1459. When Desmond revisits the animus, he is a 17 year old boy who likes to play around, do a bit of fighting, go for a drink, seduce his girlfriend and who dearly loves his family (father, mother, sister, older and younger brother). Then fate strikes him a massive blow. His father and brothers are arrested to be hanged as traitors. As Ezio wasn't at the family home at the time, he is still free. This gives him the opportunity to speak to his imprisoned father, who tells him where Ezio can find the papers that will acquit him. In the hidden room Ezio also finds his fathers assassin's outfit. Ezio delivers the papers but the next day his father and brothers are still hanged, betrayed by the man that should have acquitted them.  After the execution Ezio takes revenge on his father's betrayer, using his father's assassin's outfit  His first assassination is public, as he seeks revenge, but it reveals to Ezio that there is more to this betrayal. Still he has no intention to step into his father's footsteps, instead he wants to take his mother and sister to safety in Spain. His uncle Mario persuades him to stay on at the family villa in the mountains, where, after another incident Ezio sets himself the task to kill all the major conspirators involved in the murder of his father and brothers. This takes him to other places in Italy (apart from Florence also the cities of Forli, Venice and Rome). The storyline ends in 1499 when Ezio is 40 and a master assassin. It is a classic hero-king myth and the storyline itself is completely linear, but the intrigue and conspiracy makes you want to play on to find out what happens next.

Setting

As I wrote above the game takes place in Renaissance Italy. The graphics are stunning and it is a great pleasure to walk around in the Italian towns and countryside. As I have been to Venice and Rome and in the Italian countryside it made walking around in these locations extra special because it was so recognizable. And as I understand Italian I had no difficulty understanding Ezio, the shopkeepers etc. when the spoke Italian. This certainly ads to the immersiveness of the setting. Could the game take place in another setting? Perhaps, but the time setting was spot on and if you want intrigue and conspiracy the rivalling city states of Renaissance Italy are a very good choice on the part of the game designers. At the time Tuscan towns also were in competition who of them could build the highest clock towers (campanile). Therefore it is not strange to see so many of them (especially in San Gimignano), which of course gives logic locations for Ezio's leaps of faith (and new moves to master for the gamer).

Gameplay

Assassin's creed ii is a sandbox action adventure game. This means that you can choose how you want to play the game. You can choose to follow Ezio's storyline. Then you have a very linear game. The challenges in the storyline are not too demanding (I played the game immediately after my cast was removed from a broken left wrist and still managed, although I did have to have several tries before I mastered the capture the flag challenge). The codex pages are a great find, they not only give you extra health and new weapons and techniques (courtesy of Leonardo da Vinci, who fits in well in the hero-king myth), they also link this story to that of the first game, answering questions about Altaïr's fate.

You can, however, also step out of the storyline to manage the family's villa in and village of Monteriggioni. When I first read about this option, I was not to keen. But it really is a great addition and a legal way to get extra income to invest in better equipment. If you do both (storyline + economics) your suspension of disbelieve at times gets severely challenged as the storyline tells you to be at a certain place the next morning, whereas you go blissfully wandering of to do some housekeeping (sometimes taking several days). Off course you could also steal the money (and invest it in treasure maps) but that still takes you away from the main storyline. The main flaw with the village economics is that you rather quickly have added all the improvements needed and therefore get a lot of money you cannot spend on anything substantial anymore. I do hope that in the downloadable missions you can do something with the fortune you are amassing.

Getting all the glyphs (left by subject 16) isn't too hard either (although cheat maps help). The assassin's tombs are a bit trickier but you do not need those to finish the game's storyline (eventually I gave up on the last tomb (Santa Maria Delle Visitazione), so I played out the storyline without the benefit of Altaïr's special outfit). I decided to get at least fifty feathers to get the Condottiere Warhammer, while still playing the storyline. The war hammer is a mighty weapon but not necessary to finish the game (you can buy better equipment) and gathering the feathers does not really add anything to the story, which is a shame (that his mother spends all this time on her knees is also a challenge to the believability of the storyline). Getting everything for the villa and town (including Ezio's outfits and weapons, the paintings and the statues) I also did while playing the storyline. I left most of the treasures,  so that I would have something to do once I had finished. Now I'm left with the side missions, which keep you occupied while waiting for the downloadable content. As they are not really part of the story they are not as much fun as the rest (but it helps you keep in practice). The extra missions that came with the black edition, however, were more fun as they do have mini storylines. Here again you have to use your imagination, as one of the two takes place when Lorenzo di Medici is still alive (I played them after finishing the storyline). The same will be true for the downloadable content.

Verdict

assassin's creed ii delivers all that was promised for the first game and more. Adding the economic system makes getting new items a lot more believable (as is the healing). The factions are a great new addition (especially the courtesans, using them as a distraction is a lovely non violent way of doing things). The new weapons system gives you more choices, the double blades are inspired (a double blade assassination especially from a high position is spectacular to watch, consequently I sometimes went against my own decision to try and kill as few people as possible). That you can now disarm your opponents and use their own weapons against them is another great addition especially the long lances (sweeping and when they get broken). The smoke bombs, although pricy, also help you in your missions, especially if you want to avoid killing everyone. Stealth assassination is entirely possible this time around and in theory you could play the game only killing the conspirators. Swimming and diving also add to the gameplay and the enjoyment of the game although here again you have to take some poetic licence (in real life you couldn't possibly swim with an enormous war hammer hanging from your belt). The new planters (and similar objects) with which you can swing around corners are also a great addition. Now you just want to use them for the fun of it and the grace with which Ezio moves. Finally to keep a long story short, the ability not only to change your weapons but also your outfit which is carried through to the cut scenes (yes I know, more games do that now) makes everything even more immersive.

Wish List

Does this mean that there isn't room for improvement? No. First of all the visualisation of the character's faces could be better (note, this is a wish list). There were scenes in the beginning where the faces really distracted me from the dialogue. Futhermore, despite installing the patch, my game froze on two occasions (one of which the whole system froze and I had to switch it off in mid game). With the money situation, either make things more expensive or add new ways I can spend it (help people with money, buy nice things for my friends and family or treat them in another way, add more property in Monteriggione or elsewhere, etc., b.t.w. why do I have to have all this money on me, why can't I deposit it in my own bank?). And why keep the architect there if I've build and improved everything? Then, if we have to gather things like feathers could this please be more rewarding? Or untie it from the story. If you really think about it, it would be agonizing for Ezio to see his mother suffer so long (and why do we in the end still not know why Petruccio gathered the feathers in the first place?) . For the final game, I know that Desmond is going to play a larger part, but  I really would hate it if large parts of the final game did not play in a historical setting where swordplay is logical and where there naturally are high towers to climb and leap from. And finally, this game looks so great and Ezio is a great character to identify with, so could we have more downloadable content (than the two episodes that have been announced) with a storyline for this game? And if there is to be another game centred around Ezio (which would be great and which according to rumour might happen), please make it for the PS3 (or XBOX/PC) and not for the Wii or one of the portable devices, because that would be such a waste of everything there is in the game now (great graphics, great gameplay, great main character, etc.).

back back


[Home] [Academia] [Output] [Résumé] [Interests] [Links] [Mews]