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Game Research

  • Digra Digital Games Research Association (DiGRA) is a non-profit, international association of academics and practitioners whose work focuses on digital games and associated activities.
  • The International Game Developers Association is an independent, non-profit organisation for developers of entertainment software.
  • Game Research This site attempts to bring together the art, science and business of computer games. It does not focus on technical issues of gaming as this is done elsewhere. Neither does it review computer games since a number of sites already do this. Instead this site gives an overview of research, news and development in the computer games area.
  • Digra Special Interest Group: Games and Film
  • The Education Arcade: The Education Arcade explores games that promote learning through authentic and engaging play. TEA’s research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players
  • Chris Bateman Only a Game Blog
  • Chris Bateman Blog (Game design, Game research, etc.)
  • D.G. Jerz Playing, Studying and Writing Interactive Fiction (Text Adventure Games)
  • Scott Adams Storytelling in Computer Games Past, Present and Future
  • Ludology is a new discipline that studies games in general and computer games in particular. At ludology.org you will get news, opinions, upcoming conferences and links to articles.
  • Terra Nova, Our world and its synthetic offspring: MMORPGs, toy worlds, social worlds, and other realms of emergent collective reality.
  • The Hub: exploring the psychology of MMORPGs.

Game Research Articles (& Books)

  • Game Studies the international journal of computer game research.
  • Eludamos Journal for Computer Game Culture, also international
  • Gamasutra the art and science of making games.
  • Loading journal of the Canadian Game Studies Association
  • International Journal of Intelligent Games & Simulation
  • Gamecritics.com GameCritics.com is an independently owned videogame webzine dedicated to the following principles: 1. Provide consumers with insightful, useful, and entertaining content on videogames. 2. Present a diverse range of perspectives and opinions from writers of different backgrounds. 3. Redefine the grammar of game criticism and mainstream perception of videogames.
  • Pervasive Games: Theory and Design Blog. There is a ton of material that couldn't fit between the covers of "Pervasive Games". We need a place where we can dig into all that - and this blog is it.
  • Transformative Works and Cultures (TWC) is an online-only international peer-reviewed journal published by the Organization for Transformative Works. TWC publishes articles about transformative works, broadly conceived (includes fandom). No 2 is a special issue on games as transformative works.
  • Kinephanos is not exclusively about computer games, but still interesting as it is "a bilingual, interdisciplinary and multidisciplinary academic Web journal, which studies the issues affecting cinema and mass media [i.e.] popular television series, films, video games, emerging technologies as well as fan culture. [The] online essays explore the issues of the image in popular culture through different approaches, but mainly film studies, religious studies, philosophy and media and cultural studies."
  • Like the previous journal Refractory does not deal exclusively with videogames. It focuses on film, remediation and convergence but contains many interesting articles on games as well. It is a Journal of Entertainment Media; reflects on these and many other aspects of entertainment experiences, and seeks to explore the fun and, often, serious dimensions to their form.
  • The Metaverse Journal is a site devoted to bringing an Australian perspective to virtual worlds. Launched in November 2006, we believe that virtual worlds at the very least may bring a new approach to internet-based interaction, and we want to cover their evolution.
  • Fibreculture Journal is a peer reviewed international journal that explores the issues and ideas of concern and interest to both the Fibreculture network and wider social formations.
  • Next Generation online home of Edge.
  • The Norrathian Scrolls, extensive survey and study in/on the people who play Everquest
  • Stories in Between online dissertation on The Story of _Myst_ across Two Mediums by Drew Davidson
  • Games Sound.com academic studies of game audio
  • Miniature Gardens & Magic Crayons: Games, Spaces, & Worlds Thesis by Chaim Gingold
  • Game Studies Wiki
  • Educational Games Research (Research and Discussion Concerning Instructional Video Games)

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Printed Journals (may be available online through your library)

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Researchers

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Statistics

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Databases

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History (& Related Topics)

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Other Interesting Stuff

 

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Dutch Game Design

  • BGIn. BGIn is an independent nonprofit organization committed to the stimulation and development of a stable and vibrant Benelux videogames industry.
  • NLGD. Festival of Games. Nederlandse Game dagen. The NLGD offers a platform to the strongly upcoming game-industry. The NLGD shows by means of activities, publications and events that games and the game-industry have a huge social, economic and cultural impact.

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Commercial Game Magazines

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Gabriel Knight

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